May as well update as it's been quite some time really. Heh, here's me thinking that with all the free time I'll have to myself I'd be spam-blogging this odd little journal of mine. However, with the alluring glow of Twitter and Facebook I seem have have forgotten all about actually posting in the original wordy text box which I once so lovingly adored like a warm kitten.
Sorry journal. I love you really.
Anyways, to get the general geekiness out of the way HOLY HELL MASSIVE BOWSER AT THE END OF NEW SUPER MARIO BROTHERS WII! Finished last night as I casually kicked it to one side, after realising I was only paying Nintendo to make a game they have made roughly ten year ago, only crank the difficulty up and not be arsed to think up two other characters for Player 3 and Player 4 to be other than a yellow Toad and another blue Toad. But I thought I'd sit down and have a bit of a games day and managed to slog my way through to World 8, the whole world itself wasn't so hard - last level was though. Bizarrely enough it also features a cross-dressing Magikoopa and I'm not too sure how I feel about that... Still have a couple of other worlds to finish up, as I accidentally managed to complete the game through finding all the secret exits to the other Worlds not accessible normally.
Also got Nostalgia on the DS too. Which is proving to live up to it's namesake. It's basically some typically Japanese RPG [if you listen real close, you can hear a certain Scottish Fox groaning in dismissal] but managed to play like one of the old school 16-bit roleplaying games I used to adore. There's no faffing about and basically the more you decide to fight the endless hordes of bizarre beasties the game through at you, the more rewards you reap in the long run. You get experience as granted, but you also get points you can use to upgrade abilities. So all of those irritating random encounters don;t feel like so much of a chore, as each one will toss a few points to spend on your 'Abilities' pile like so many Nectar points. And depending on how well you kick arse during the allotted fight you may receive a few more additional points as a pat on the back. Of course, it's easy to end a fight with an S Rank with a load of really weak monsters, but because they're weak the additional bonus is pretty piss poor so I find myself using on certain attacks against certain creatures round about my level just to *try* and see what'll end them quickly.
Oh, and unlike most Japanese RPGs, this one isn't set in some awful fantasy world called Madeupia, the Geography is based on THIS world. And for some reason, they made the protagonist British. The plot seems to be a odd little twist on Indiana Jones and the Last Crusade a little bit too much for my liking.
And if I haven't bored you enough already, my Dad handed me some money for Christmas so I spent it on getting Bayonetta. Which turns out to be much more than Devil Day Cry with tits. In fact, this game is anythign short of insane. You play as some John Woo directed Witch armed with two guns [two in her hands and two attached to her feet] who is an odd little mercinary for hire and has somehow managed to stumble upon a contract meaning that for a living she gets to beat the living tar out of Angels and other holy deities. So basically it's a sort of 'reverse-devil-may-cry' but to be blunt I actually prefer Sega's silly little games opposed to Capcom's brood-fest. Mostly because Sega actually, you know, actually have a sense of humor that tends to appear in more than a few of their own games. Why do you think Sonic and Sega All Stars Racing came to be? [Which I may actually get... Sod off, I like cutesy racing games]
Regardless, there's nothing more fun thank kicking some kind of all-action-angel into a Guillotine and mashing the control pad to add more and more bonus points to his inevitable death and stand there, leg up on his body, waiting for the blade to drop like the uber-sassy, awfully voice acted kung-fu wench that you are.
Oh, and did I mention the ability to summon massive dragons from out of your hair which can be used to EAT bosses? Because that's freaking hilarious.
And one more thing, if you watch one of the opening movies, where the main character [Bayonetta] and some other little crone she knows [Enzo, who is basically Danny DeVito channelling the spirit of Joe Pesci] are driving through some cityscape together, you can hear a tune from outrun playing on the car's radio. Which I squealed at.
In fact, I'm pretty sure the game keeps poking a bit of fun at Capcom anyways. There's a typical 'abilities/items/weapons' shop in it, and tell no lie the guy that owns it turned around and said: "Hey check this out, WHADDAYA BUYIN'? I heard that in a game once" as he shamelessly aped Resident Evil 4's The Merchant.
Pretty sure Bayonetta actually made some Viewtiful Joe style comment too. I can remember fully, but I distinctly remember he shouting "[something]-a-go-go, baby!" as she was surfing on the back of some angel on a wave of lava that was engulfing some quaint little Renaissance stylised town. Consider Viewtiful Joe has a nasty habit of shouting "Henshin-a-go-go, baby!" at every single opportunity.
And since I mentioned Viewtiful Joe,
we need some Davidson.